5th Tiefling Sorcerer


Jalumm Talengarr
Male Demon-Spawn Tiefling Sorcerer 3
CG Medium Outsider (native)
Hero Points 1
Init 2; Senses darkvision 60 ft.; Perception +3
AC 12, touch 12, flat-footed 10 (
2 Dex)
hp 11 (1d6+5)
Fort 2, Ref +2, Will +4
Resist cold 5, electricity 5, fire 5
Speed 30 ft.
Melee Javelin -2 (1d6
2/x2) and
Masterwork Cold Iron Longspear 3 (1d83/x3)
Special Attacks acidic ray (7/day)
Sorcerer Spells Known (CL 1):
1 (4/day) Color Spray (DC 15), Mage Armor
0 (at will) Ray of Frost, Disrupt Undead, Detect Magic, Touch of Fatigue (DC 14)
Str 14, Dex 14, Con 14, Int 12, Wis 12, Cha 18
Base Atk +0; CMB +2; CMD 14
Feats Eschew Materials, Toughness
Traits Missing Child (Son or Daughter), Rich Parents
Skills Bluff +8, Intimidate +8, Knowledge (arcana) +5, Perception +3, Spellcraft +5
Languages Abyssal, Common, Elven
SQ bloodlines (aberrant), hero points, invisible to unintelligent undead
Combat Gear: Potion of barkskin +2, Potion of cure light wounds (x3), Scroll of Burning Hands, Scroll of Charm Person, Scroll of Enlarge Person, Scroll of Feather Fall, Scroll of Magic Weapon, Scroll of Protection from Evil, Scroll of Ray of Enfeeblement, Scroll of Summon Monster I,; Other Gear Javelin (10), Masterwork Cold Iron Longspear, Sorcerer’s kit, 116 GP
Special Abilities
Aberrant Increase the duration of [polymorph] spells by 50%.
Acidic Ray (7/day) (Sp) Ranged touch attack deals 1d6 acid damage
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Invisible to Unintelligent Undead (Su) You are invisible to all unintelligent undead. This is a supernatural ability.


Jalumm Talengarr comes from a very wealth family , in which they own an Inn called The Golden Spire. Having a daughter in whick he loves was taken from him by Gaedren, a low life, in which he takes childern and turns them into pickpockets. The search for his little girl will only end in blood and the death of Gaedren when he finds his little girl Layaa. The city of Korvosa has been good to him and for his business. Korvosa is his home and its all he knows and will defend it if it calls too him to do so.


The Road To The Crimson Throne mpriley ChrisBlount